It's become so that I find it difficult to sit and review, in-thought, a post-Raid: Redemption-esque film without finding myself victim of that classic compare/contrast to the next best thing, which is obviously being The Raid. For in its wake, left screaming an army of "boorish males", comes an expectation that might be nigh to match - an obsessive exercise in ceaseless savagery, each minute being more daring than the last and each fight sequence becoming more stylized, choreographed, and calculated. Since the shriek of this Indo-wizardry was heard worldwide, you can be certain that these highly-marketable future Eastern exercises of sweat-soaked exertion won't end with The Raid: Redemption and for that matter, any of its sequels. Many attempts will be made upon their title of champion and these challengers' motives will fall victim to cynical ratings as cinephiles use the schematics of The Raid: Redemption as an impromptu gradebook, cursing while X-ing in heavy red permanent ink, not even bothering to wonder where, or why, it all went so wrong for them. These "substitutes" will only increase in numbers while the action film of our heritages fate relies on the likes of A Good Day to Die Hard and The Expendables and their promised sequels (or should I say squeals, drastic to stay afloat these are, with mild results). The problem falls on Hollywood and their hasty decisions to brand Western audiences as ignorant to the beauty and eccentricity found in foreign styles of fighting. Hollywood will continue to pump out action remakes of popular foreign films with a soulless nod to an alien and titular fighting style. Their repayment plan? To replace a key diversified system of offense with sub-advanced grappling maneuvers merged with hyper-edited body blows. You might as well refer to the Bourne handbook for how I imagine The Raid remake turning out, but I digress. Known in its homeland as Serbuan Maut and then internationally as The Raid, the evolution of title didn't quite stop there. Overseas in the American market, The Raid later had "Redemption" tacked on to its title to allow copyright to resume naturally as well as opening up options for a sequel, or in this case, two. Released at Sundance with an alternate score from Mike Shinoda of Linkin Park "fame" and the unfortunately named Joseph Trapanese, this exclusive composition for The Raid served as an occasionally unruly love letter to a film that needed no such grabs for attention, especially from a post-applied promise of being faithful to the images.
Unfortunately, the faithfulness to the original artistic vision wasn't all in check, as the Western theatrical run felt the need to doll itself up beyond the limitations of an American adrenal-pop soundtrack considering intelligence. Things proved all and good until the simplicity of the electronic score, that followed alongside with the hurried sense of survival, ran out and gave room to the scene-chewing appetite of a mid-chaos dubstep routine which, far dependent on your opinion of the (awful) genre, is most unfitting for a frenetic cinematic scenario, especially if it wants to be taken seriously. But in regards to the U.S. release of The Raid: Redemption, this was close to its only sin. The Raid: Redemption, if to be remembered by a single act, had one thing going for it and that is apart from the luxurious and fruitful sequences of violence, aways from the viciousness of tenant to tenant, and far from the incredible death scenes that will leave your nails clawing at plush. No, what The Raid: Redemption has is an incredible sense of utter helplessness and defeat, a feeling that could not be anticipated from watching the trailer alone. Now, mind you, a trailer that boasted the tagline of "20 Elite Cops - 30 Floors of Hell" refused to give way to the actual gravity of the situation which is a merit to be thankful of. Imagine my surprise when this micro-army of skilled officers were scattered, slaughtered, and slain. The Raid: Redemption, no matter what you may read from genre-waving bannermen, applies well within me as the cinematic equivalent of an old classic arcade-style beat em' up - in particular, Streets of Rage (although a rendition that meets the concrete isolation of Die Hard). You have for potential evidence a small band of aggressive law-abiding citizens battling wave after wave of weapon-wielding rapists, junkies, murderers, and other related fallen ilk. Each character combats his own specific mini-boss, of sorts. The floors of the building can be taken, literally, as levels, and as an added bonus you are also given the architectural despondency of the Silent Hill multiverse. It is no coincidence that the core demographic suited for The Raid: Redemption are 18-32 year old fans (gender not applied as my fiancée was quoted as dubbing the film "a masterpiece") of ferocious competition. Much to their surprise too, is that it is gift-wrapped in a package anonymously sent to "Fanboy". No return address either, hmm.
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